AMY&PINK

Co-taught by Zach Lieberman and Taeyoon Choi.

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Category: drawing


Walking

April 1st, 2009 — 2:01am

I created a route based on my way to work.

Since walking and distance depends on time, I decided to use an agenda to create my “frames” over time, and divide the actions I considered key on my path. I took a video of my route which was guided at first by the lights on the street, helping me create the main drawing of my path.  On my way, draw and note peculiar things on the streets that could be used as variables while walking.  On the agenda, I used the space of each day to write and draw each set of actions, starting from the day it was made; March 27th.

There’s one main route (the one I actually did) illustrated on the agenda. There is one point where the route can change (goto Wed1st or goto Thu2nd), creating a secondary one.

The idea of using this medium for my map is to create the option of “jumping” through the frames, as I call, depending on the decision made.  Also, I think it’s an easier way to visualize it.

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pseudocode:

// walk.work

:::::::::::::::::::::::::::::::::::::::::::::
goOutside();
doors = 2;

if doors open;
walk outside;
else;
open doors
walk outside;

:::::::::::::::::::::::::::::::::::::::::::::
if brickWall both sides;
keep walking;
else:
stop;
turn right;

:::::::::::::::::::::::::::::::::::::::::::::
walk one block;
if obstacle;
move x = 5;
move y = 5;
move x = -10;
else;
keep walking;

:::::::::::::::::::::::::::::::::::::::::::::
if leftWall = 0;
stop walking;
else;
keep walking;

if light is red;
goto RuteA

:::::::::::::::::::::::::::::::::::::::::::::
ruteA();

walk one block;
for light red;
stop;
for light green;
walk one block;
- - - - - - - - - - - - - -
walk one block;
if rightBuildings = 0;
stop;
turn right;
else;
keep walking;
- - - - - - - - - - - - - -
walk;
for light = blinks;
walk faster;

if (”Home of Cheers” = right);
turn left;
else;
keep walking;

stop;

for light = white;
walk;
- - - - - - - - - - - - - -
for orangeBarrel = true;
move x = 5;
move = 2;
move x = -10;
walk one block;

for railing = true;
move x = -5;
move y = 30;
move x = -10;
walk
- - - - - - - - - - - - - -
if blackFenceRight = true;
keep walking;
else;
stop;
- - - - - - - - - - - - - -
if light = red
RuteA2;

:::::::::::::::::::::::::::::::::::::::::::::
Rute A2();
walk one block;
for phoneBoothLeft = true;
stop;
turn left;
if light = red;
stop;
else;
walk;
cross street;
- - - - - - - - - - - - - -
for phoneBoothLeft = true;
turn right;
if light = red;
stop;
else;
walk;
- - - - - - - - - - - - - -
if (greenWall = closer) && (phoneBoothRight);
stop;
else;
keep walking;
- - - - - - - - - - - - - -
walk one block;
if (blackFootBridge = front) && (light = white);
cross street;
else;
keep walking;
stop;
turn left;
- - - - - - - - - - - - - -
wait;
light = white;
walk;
walk one block;

if stepInPedestrianCrossing;
stop;
else;
keep walking;
- - - - - - - - - - - - - -
turn left;
walk;
if (grayDoor) && (orangeCone);
stop;
else;
walk;
- - - - - - - - - - - - - -
glass door = front;
open door;

:::::::::::::::::::::::::::::::::::::::::::::

Comment » | Week 08, drawing

Draw until you cry.

March 22nd, 2009 — 11:33pm

Six months ago I received the most painful phone call at 2 am in the morning.  It was my brother at the phone, who had the sad task to tell me that our father had passed away. Part of me is still thinking that the phonecall and the flight back home was a bad dream…
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Comment » | Week 07, drawing

Week 07 [Drawings]

March 22nd, 2009 — 11:27pm

Around the city.
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Comment » | Week 07, drawing

Homework 005

March 1st, 2009 — 9:42pm

a) (working on paper) make one reasonably complex drawing with one line (one connected line only). this could be a one line signature, or a cursive word, or something else. Then, working on pieces of tracing paper over the drawn line, try to “approximate the line” with a certain number of points, for example, if you were to draw the line using only 10 connected points, what would it look like? I would like you to try “resampling” the line with 20, 15, 10, 5, and 2 points. think about what information is preserved and lost between the resamples.

Signature

Signature

Signature: 2 points

Signature: 2 points

Signature: 5 points

Signature: 10 points

Signature: 15 points

Signature: 20 points

:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

b) (working in code) make a drawing tool where you use the distance formula to sum up the length of the line being drawn.  Do this for one stroke only (so earlier code could be useful, or you can limit the gesture to one stroke, etc).  In addition to calculating the total length of a stroke, can you also identify the shortest and longest section (ie, pt 6 -> pt 7) ?  for the mega nerds, can you calculate the mean value (average value) and the std deviation of these section lengths?


:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

c) using the stroke / angle / body code we did in class, can you create an interesting drawing tool?  think about how the size of the body of a stroke could be varied.  for example, in the second code example now, fast motion = larger stroke, could you reverse so that slow motion leads to a larger stroke?  Could you draw it in a more interesting way?  think about incorporating media, such as images, into how you draw.  make an elegant stroke machine.

Comment » | Week 05, code, drawing

Homework 003

February 16th, 2009 — 4:52pm

a/b/c — create three unique drawing tools that make the act of drawing more performative and fun.


::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

d) Make drawing from memories of the first exercise: You drew with your eyes only. Not, recreate that drawing on the paper.

0081

::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

e) Draw a person or alive objects on to the space. draw it very large, with imaginative tools, for eternal time. And a piece of paper happens to be on the drawings way, and left some mark.

0011

002

003

004

007


Comment » | Week 03, code, drawing

Homework 002

February 8th, 2009 — 6:27pm

a) Given the code examples, create 2 different drawing tools as input.

DRAWING TOOL #1

With the information of the cursor, I created lines to create a stroke.  I wanted to recreate gesture, texture and randomness.

DRAWING TOOL #2

This tool is candy eye! A little experiment with random colors, random opacity and different sizes of circles.

:   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :

b) Take some time and think about what kinds of information you can capture in a gesture.

Lines with pencil
  • Sequence of points
  • Angle
  • Parallel
  • Perpendicular
  • Segment
  • Straight curve
  • Line segment
  • Linear equations
  • Linear functions
  • Two end points
  • Order of points

From MathWorld [link]

Lines interception

Line's interception

The line with x-intercept a and y-intercept b is given by the intercept form

 x/a+y/b=1.
(1)

The line through (x_1,y_1) with slope m is given by the point-slope form

 y-y_1=m(x-x_1).
(2)

The line with y-intercept b and slope m is given by the slope-intercept form

 y=mx+b.
(3)

The line through (x_1,y_1) and (x_2,y_2) is given by the two point form

 y-y_1=(y_2-y_1)/(x_2-x_1)(x-x_1).
(4)

A parametric form is given by

x = x_0+at
(5)
y =

:   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :   :

c) Use other student’s drawings to process (recreate/remix/whatever) your own drawings. The other person’s drawing can be used as a process of <scale>, <repetition>, <subject matter: this means you take the drawings subject matter, but draw completely new thing>, <interpretive: this meas you interpret the style of the other persons drawing and redraw>, or much more. Please be as wacky with drawings as you desire, but very clear about which drawings you have sampled and the methods of process.


Comment » | Week 02, code, drawing

Homework 001

February 8th, 2009 — 2:10pm

a) Make 30 sketches of anything.  Spend about 5-20 minutes on each sketch.

b) Make 10 sketches with 10 different pieces of software.

Adobe Illustrator - Elipse Tool

Adobe Flash

Adobe Flash - Brush Tool

Autodesk Maya

Autodesk Maya - Poligons and Nurbs

Autodesk Sketchbook Pro

Autodesk Sketchbook Pro - Paintbrush & Eraser

Kerika

Kerika - New Items, Connectors & Tasks

Tux Paint

Tux Paint - Star Stamp

iWork Keynote

iWork Keynote - Shapes

Adobe Photoshop

Adobe Photoshop - Brushtool

Mind Manager

Mind Manager - Meeting plan template

Adobe Photoshop

Adobe Photoshop - Trapcode 3D Stroke

Comment » | drawing, week 01

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